The first is your quick-fire option and the second is the more powerful of the two. Conduit (lightning): a flurry of fast attacks, but a little weak.Įach class has two attack modes: R1 and R2 (the equivalent on the Switch).Frostborn (ice): long-range attacks and slowdown.Stoneshaper (earth): a mid-range brawler that does a good amount of damage.Pyromancer (fire): an all-rounder that burns victims.Toxicologist (poison): a poison expert specialising in ongoing damage and stealth.At the start of the game, you can choose a class: The reason my interest remained was the actual combat and abilities. It doesn’t take long to become familiar with the terrain, even if quite large, but it never felt boring. Visually it’s in the same image as its counterpart, a third-person action game where you dart around the one map of ruined castles, collecting new gear and upgrades. I couldn’t get the duo option to work so reluctantly has a third person join when my daughter and I would plat together.Īt first, it felt far too much like Fornite, but the first playthrough awarded me a win, and the following second place gave me a bit of confidence and inflated my balls a bit to think I could be good at this game on solo. The options include solo – my preference, duo and squads. You see, Spellbreak, from Proletariat, is a pretty fair game, and despite the slow levelling up where you can become a master of the elements, it’s very well balanced as I was killing both high and low-level opponents, as they equally disposed of me. I won’t hide (you can’t afford to as the storm is permanently closing in), nor will I aggressively hunt down other players, but I will engage them if they show up, but my preference is not to fight at the beginning. There are numerous strategies to apply, and mine has always been the long game. There’s no traditional timer, instead of the incoming storm that will continually drain health unless you get within the safe radius. The aim of the game is survival, collecting loot and killing off fellow players, a.k.a. For this review, assume the game is Fortnite with Harry Potter at the helm you pick a plot to land om and get flung through the sky with all bits wobbling. So why on earth am I playing Spellbreak? 1) to get her away from Fortnite so we can team up, and 2) because I’m willing to give anything a chance. I tried to play it on the sly to get good while she was at school, but it’s not the difficulty – I don’t enjoy it. We’ve played the game together a handful of times now, but despite the introduction of new features, improved visuals and better gameplay, it’s still not for me. I know this as my daughter is borderline obsessed with Fortnite, and in a way, I’m proud of her as she’s very good at it. So, fair reader, how does the game fare? Spellbreak ReviewĪ lot of the people playing these franchises live and breath the games at any given time. It’s a combination of deterrents toxic dialogue, teabagging (if that’s still a thing) and not being that good at the game in question.
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